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Posts: 11   Visited by: 102 users
08.05.2020 - 09:28
If there's a battle nearby, the wall wont work/connect. Should solve literally everything.
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08.05.2020 - 09:29
Explain it better, didn't understood it
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08.05.2020 - 10:53
Written by Turn3RushVictim, 08.05.2020 at 09:29

Explain it better, didn't understood it

If there's a battle in the radius of x range around a city, a new wall will not be made. If someone tries to rewall, it will not work because there's a battle nearby and the new walls will not connect. This also applies to serbwall.
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08.05.2020 - 11:02
What if you want to wall a neutral city and take it on the same turn?
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08.05.2020 - 11:07
Written by boywind2, 08.05.2020 at 11:02

What if you want to wall a neutral city and take it on the same turn?

There could be an exception about a battles in a cities. Walls would register if there are battles in cities nearby, but won't if the battle is outside a city on an external unit.
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08.05.2020 - 11:46
Sounds retarded
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Written by Guest14502, 11.10.2014 at 09:44

Waffel for mod 2015
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08.05.2020 - 15:49
Don't like it.
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08.05.2020 - 16:57
This wont solve the problem and creates other problems. For example killing a wf and walling will be no longer possible.
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09.05.2020 - 02:28
Written by Permamuted, 08.05.2020 at 16:57

This wont solve the problem and creates other problems. For example killing a wf and walling will be no longer possible.

There could be another exception for that. The aggressive player in the battle wont be affected. So you can kill a wf unit and then wall.
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09.05.2020 - 02:45
Written by smegma lover, 09.05.2020 at 02:28

Written by Permamuted, 08.05.2020 at 16:57

This wont solve the problem and creates other problems. For example killing a wf and walling will be no longer possible.

There could be another exception for that. The aggressive player in the battle wont be affected. So you can kill a wf unit and then wall.

Then how many exceptions are we gonna make?
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09.05.2020 - 02:49
EDITED:
If there's a unit, that is making an own wall nearby(within 1 tile), the wall wont work/connect. Should solve literally everything.
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*enough atwar, leaving it for the game of real life
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