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Original post

Posted by Blitzkrieg_, 05.03.2016 - 15:51
Roleplay is an exciting and enjoyable game that provides more realism (by including diplomacy and international rules) than any other game in atWar. The downside? Noobs and quitters. Especially quitters. Today, the success rate of RP games is hardly ~1/5 which is HORRIBLE. Since RP maps are played with 20 players, the chance that somebody will quit is pretty high, BUT there are ways both to lower it, as well as ways to prevent quitters from ruining the game.

It's time for Rankism!
This is probably the most pronounced issue in RP: hosts want to be nice and let low ranks play, and the chance they'll quit is EXTREMELY high. As a result, RP games don't last long in most cases. Remember the days you were playing in beginners' lobby where everyone was low rank? It was horrible - 50% of the players quit on the first 3 turns and it wouldn't take long until the rest do as well. If you don't want RPs to be the same, simply don't let noobs in.
The solution? Be rankist. Here are the rules I recommend to follow:
Minimal rank: 5
Major countries (UK, France, India): 6+
Superpowers (USA, Russia, China, Germany): 7+
Obviously, there is the exception of known good low rank players.

Why set higher ranks for major countries?
Quitters aren't the only problem, noobs are a problem as well. When a noob plays as major country, say Germany, it totally ruins the balance of the game. Russia has no real threat from Europe, minor countries will find a reason to fight that noob Germany and the game quickly turns into a mess. The superpowers are the backbone of every RP game, so let them be played by good players.

Stop mass-leaving
Host is not the only person to determine whether the game will fail or not. The players also obviously take part in it.
What's more annoying than someone randomly leaving the game? The entire game mass-leaving after him. This happens a lot: one not so important country quits and the entire room spams "REMAKE, GAME FAILED".
Like, seriously, if 1 country leaving is enough for you to state that the game has failed, how do you expect a remake to fix the problem? The remake will be exactly the same, so instead of crying just split the lands and keep playing. Well, unless the quitter was a superpower.

Don't gangbang
Gangbang = -1 player, map becomes mess, the war's result is predictable. Quite ruins the entire meaning of the game. Of course, gangbangs will always be done, so rather than just sitting in the corner and doing nothing (or worse - joining the gangbang), help the gangbanged player and make it 2v2 - or even a world war. This adds a lot of action to the game and makes the wars real.

Benefits
• Less quitters
• Less time wasted
• RP games will have higher success rate
• RP games will be more enjoyable
19.03.2016 - 23:49
I totally agree with this
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20.03.2016 - 17:38
Written by Evic, 07.03.2016 at 14:29

Written by IHavok, 07.03.2016 at 14:23


how does rp affect you? , and why do you believe that rp, a part of the game people enjoy should be terminated?


Lowranks play RP in the beginning, soon they realize it sucks and they base entire AW on their experience in RP and they leave this shitty game (shitty for them since they played only RP), this means AW loses players, which is the worst thing that can happen.
I mean why would they play such an unfun game? where only way to win is to ally 10 people.

To confirm this just look at RP games, its all r6 and under (few r6 actually), that clearly shows that RP players quickly quit the game instead of staying and playing, making the whole game better.

Those who quit are quickly replaced by new lowranks and its all a vicious cirlce that is slowly killing AW.

OPI
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"****swans is just torturing me like when uou caugh an insect *when you caught an insect and starts to pull
out from him their body parts****" - IHY
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20.03.2016 - 20:05
Written by Meester, 19.03.2016 at 06:44

I personally do not enjoy RP but if that is what excites you the most don't let me stop you from having fun. The problem arises when you want special changes to suit only your form of play. I consider this to be a useless edition to only a few forms of play, especially since there are more important things to address and believe me there a billion of changes that could benefit the game more than preventing leaver in RP.




I had already previously said I approved, but Meester said it all. It's hosts job to keep the game functioning, so I'd say Host should have the 'power' to organize the game as he thinks it suits best.

Cheers
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